Editor Types

Each of Blender’s editors offers a different functionality. Not all editors will be useful to us in the course of this book, so I will discuss just those that are relevant to the projects we’ll tackle.

The 3D Viewport

This is Blender’s most important editor type. The 3D Viewport (see Figure 1-5) is where you can view your scene and its objects and then move, manipulate, and organize them.

The 3D Viewport has four regions: the main 3D view; the Header, which is found either at the top or bottom of the editor (usually the bottom); the Tool Shelf; and the Properties region, the last two of which can be hidden with the hotkeys T and N while the mouse is over the 3D Viewport editor.

It’s very important ...

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