Chapter 4: Modeling
The modeling stage of creating a CG animated movie is where the project really begins to take shape, literally! This chapter follows the development of the Mercator production as the mesh models for the characters and props are created. Licuadora Studio uses several interesting techniques for building organic and inorganic models, which are sure to be welcome additions to your workflow.
Chapter Contents
- Organic Modeling Techniques
- Cloth and Clothing
- Inorganic Modeling
Organic Modeling Techniques
In Chapter 3, “Creating a 3D Animatic,” you looked at how the 3D animatic is made. The 3D animatic is a rough representation of ...