Introduction

The past few years have been an incredible time for users and developers of Blender. Since 2006, with the release of the Blender Foundation’s first open movie, Elephants Dream, each year has brought a bigger, more impressively ambitious open project, and with each project Blender’s development has advanced by great leaps, focused on the needs of real artists in a fast-paced studio environment. The project currently underway, tentatively entitled Sintel, promises to result in the most impressive open movie yet, and the long-awaited Blender version 2.5 is set to make Blender accessible to a whole new audience of professional users.

Studio use of Blender hasn’t been limited to the Blender Foundation’s own open movie projects, either. ...

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