The Motion Controller Blueprint

Motion Controllers are implemented by the BP_MotionController Blueprint. Double-click it to open the Blueprint Editor.

Click on the Viewport tab to see a visual representation of the Blueprint, as shown in the following screenshot. The Motion Controller is represented by a hand Skeletal Mesh and has other visual Components that are used in the teleport:

The next screenshot shows the Components panel of BP_MotionController:

Brief descriptions of the Components are as follows:

  • Scene: The root Component.
  • MotionController ...

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