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Borland C++Builder™ 6 Developer’s Guide by Jarrod Hollingworth, Paul Gustavson,, Mark Cashman,, Bob Swart,

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Chapter 5. Creating Property and Component Editors

IN THIS CHAPTER

  • Creating Custom Property Editors

  • Properties and Exceptions

  • Registering Custom Property Editors

  • Using Images in Property Editors

  • Creating Custom Component Editors

  • Registering Component Editors

Components are the building blocks of C++Builder. They are the essential elements of every C++Builder program. Developers spend much of their time working with components, learning about their features, and trying to make the best use of the facilities that they offer. To that end, improving the design-time interface of a component is one of the single most powerful ways to improve a component’s usefulness. Developers often spend great effort on improving their application’s user interface for their ...

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