Chapter 13. Drawing with Java

IN THIS CHAPTER

Java offers a slew of graphics primitives that allow easy manipulation of graphical elements without extensive number crunching. This is useful because many graphical operations are usually performed as matrix transformations that can quickly become overwhelming.

In this chapter, we will review the Java2D API that provides these graphical operations. We will look at some of the rendering effects offered by the API. Finally, we’ll put it all to work by adding printing capabilities to our ChalkTalk application.

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