Book description
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.
Table of contents
- Copyright
- Dear Reader,
- Acknowledgments
- About the Author
- Foreword
- Introduction
-
1. Re-creating the World: An Overview
- 1.1. Re-creating the Physical World with Blender
- 1.2. Using Materials and Textures
- 1.3. Faking Physics with General Tools
- 2. The Nitty-Gritty on Particles
- 3. Getting Flexible with Soft Bodies and Cloth
- 4. Hair Essentials: The Long and Short of Strand Particless
-
5. Making a Splash with Fluids
- 5.1. Using the Blender Fluid Simulator
- 5.2. Delving Further into Fluids
- 5.3. Exploring Further Resources
-
6. Bullet Physics and the Blender Game Engine
- 6.1. The Blender Game Engine
- 6.2. Rigid Body Simulation and Ipos
- 6.3. Joints, Ragdolls, and Robots
- 6.4. Further Resources
- 7. Imitation of Life: Simulating Trees and Plants
- A. About the Companion CD
Product information
- Title: Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
- Author(s):
- Release date: June 2008
- Publisher(s): Sybex
- ISBN: 9780470192801
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