Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace
About the Authors
Kelvin Sung is a professor with the Computing and Software Systems Division and the principal investigator of the Game-Themed Research Group at University of Washington Bothell (UWB). He received his Ph.D. in computer science from the University of Illinois at Urbana-Champaign in 1992. His background is in computer graphics, hardware, and machine architecture. He came to UWB from Alias|Wavefront (now part of Autodesk) in Toronto, where he played a key role in designing and implementing the Maya renderer, an Academy Award–winning image generation system. Before joining Alias|Wavefront, Kelvin was an assistant professor with the School of Computing, National University of Singapore. Kelvin’s research interests are in studying ...
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