Integrating an AI system – RAIN
Artificial intelligence (AI) is one of the things that can make or break a game. In this section, you will learn how to integrate an AI package for Unity in order to have characters roam around and attack players.
At the time of writing this, people generally tend to either use RAIN by Rival Theory (http://rivaltheory.com/rain/download/) or Shooter AI by Gateway Games (https://www.assetstore.unity3d.com/#/content/11292) if they are not writing their own package when dealing with AI using UFPS.
In this book, we will discuss both tools using RAIN to create a melee attacking enemy and Shooter AI to create a basic ranged shooting enemy. This is so that you have a better idea of how each works, and you can then weigh ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access