Earlier, you learned how to use triggers to do something simple, such as spawning enemies to be attacked. In this section, you're going to learn how to use the same principles for doors.
- Since we're using the first doorway we created to spawn enemies, let's create our new door in the second one. To do this, open up Prototype and select Create to add a new Cube into the world, placing it in such a way that it fits the front of the doorway we created earlier.
For a refresher on how Prototype works, refer to Chapter 3, Prototyping Levels with Prototype.
- Now, switch to the Object mode and press the M key to specify this object ...