October 2015
Beginner
326 pages
5h 43m
English
We now have a Main menu, but our regular game level is showing a default UI. While it's fine for testing purposes, we may want to make something a little more custom for our finished product.
AdvancedPlayer prefab inside it (I chose Chapter7_MeshingYourLevel).AdvancedPlayer and look at it from the Inspector. One of the components you'll see is the vp_SimpleHUD component.
This is what draws the screen in the default way and can be a good reference when it comes to accessing variables. However, we do not want to use it in this ...
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