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Building an RPG with Unreal 4.x by Alan R. Stagner, Steve Santello

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Linking the item data

It is now time to link the item data that we created at the beginning of this chapter to the shop using the Item button framework we just created. To do this, we will add a functionality to display every item in our Items_Shop Data Table using the Item button framework that we created in the previous section. First, open Event Graph in the Shop Widget Blueprint. Link the Get Data Table Row Names function located in Data Tables to Event Construct:

Linking the item data

Then, from the Select Asset drop-down menu, select Items_Shop:

Linking the item data

This will get the names ...

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