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Building an RPG with Unity 2018 - Second Edition
book

Building an RPG with Unity 2018 - Second Edition

by Vahé Karamian
July 2018
Intermediate to advanced content levelIntermediate to advanced
366 pages
7h 48m
English
Packt Publishing
Content preview from Building an RPG with Unity 2018 - Second Edition

Character controller

It is time to enable our character to move around the scene. This is generally handled by the character controller. The character controller will be used to handle most of the interactions the player will have with the character in the game.

Create a new C# script and call it BarbarianCharacterController.cs. Enter the following code in the BarbarianCharacterController class. At the moment the code is very basic. Let's get a listing of the code and we can start discussing the different parts of the code after the listing:

using UnityEngine; namespace com.noorcon.rpg2e { public class BarbarianCharacterController : MonoBehaviour { public Animator animator; public float directionDampTime; public float speed = 6.0f; public ...
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Publisher Resources

ISBN: 9781788623469Supplemental Content