October 2019
Beginner to intermediate
432 pages
8h 53m
English
In the previous chapter, we started developing a multi-level cross-platform game in which a character moves, using animation, according to the touch position. The player’s job is to collect a number of uniformly distributed coins on the screen. A monster tries to attack the player in order to kill it. When a collision occurs between the player and the monster, the player dies and the level ends. Until the end of the previous chapter, the game just had ...
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