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Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin
book

Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin

by Ayan Chatterjee
June 2017
Intermediate to advanced
278 pages
6h 26m
English
Apress
Content preview from Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin

© Ayan Chatterjee 2017

Ayan Chatterjee, Building Apps for the Universal Windows Platform, 10.1007/978-1-4842-2629-2_5

5. Windows with Touch

Ayan Chatterjee

(1)Swindon, Wiltshire, UK

The last chapter covered Windows app development with the mouse and keyboard and some of the related concepts. In this chapter, you’ll take a step forward with touch.

Touch input adds a dimension to taking inputs from the user. It also suggests a reduction to the number of input choices from physical input devices such as a mouse and keyboard. What I mean is that with the introduction of a touch input keyboard (on-screen keyboard) you can make the number of keys and layout of the keys flexible depending on the current application.

In the early stages of learning about ...

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Publisher Resources

ISBN: 9781484226292Purchase bookPublisher Website