© Ayan Chatterjee 2017

Ayan Chatterjee, Building Apps for the Universal Windows Platform, 10.1007/978-1-4842-2629-2_5

5. Windows with Touch

Ayan Chatterjee

(1)Swindon, Wiltshire, UK

The last chapter covered Windows app development with the mouse and keyboard and some of the related concepts. In this chapter, you’ll take a step forward with touch.

Touch input adds a dimension to taking inputs from the user. It also suggests a reduction to the number of input choices from physical input devices such as a mouse and keyboard. What I mean is that with the introduction of a touch input keyboard (on-screen keyboard) you can make the number of keys and layout of the keys flexible depending on the current application.

In the early stages of learning about ...

Get Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.