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Building Interactive Worlds in 3D by Jean-Marc Gauthier

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Chapter 1

Emergence of Virtual Spaces

1       Emergence

People living at the end of the nineteenth century saw the first movies. The Pathé brothers, owners of fun fair attractions and movie producers and distributors, presented movies directed by Melies to small audiences under a tent built next to other attractions such as magicians, fire throwers, and sword swallowers. The movie theater found its audience and its own specific space several decades after the first screenings of the Lumiére brothers, in a fancy restaurant called the Café de Paris. The layout of the movie theater, a space designed for a collective viewing experience, remains unchanged still today.

At the end of the twentieth century, online three-dimensional (3D) games reached ...

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