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Building Interactive Worlds in 3D by Jean-Marc Gauthier

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Chapter 8

The Viewer’s Experience, InteractiveInstallations, and Displays

“I would like to think of my purpose as a search for what is epic in everyday objects and everyday attitudes.”

—Richard Hamilton, artist

1       The Viewer’s Interaction

Digital projects can take years of constant evolution until the desire to make the artwork visible to the public overrides the complexity inherent to the designing of a virtual world. I do not know how to explain the emotion of watching viewers connect with unfinished sketches of virtual spaces pieced together with code originally scribbled in a coffee shop. Fractions of seconds covered by layers of routine of our everyday life suddenly emerge as interactive art, giving others the feeling of sharing a similar ...

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