Mobile-app development, and mobile-game-app development in
particular, is attracting developers with the promise of a large
and growing user base and ginormous unit sales. For example, over
during the Christmas holiday, Tapulous reported iOS users were
downloading the newest version of Tap Tap Revenge 25,000 times per
hour, peaking at 45,000 downloads per hour on Christmas day.
This book teaches iOS game development fundamentals. The book is broken up into sections, each building from the last. By the end of the book, the reader will have a firm grasp on the concepts of game development for iOS devices.
The book offers real world examples and actual games the reader can code and play and is aimed at people who understand programming concepts but are new to iOS game development.
Table of contents
- Title Page
- Copyright Page
- Dedication Page
- i Welcome to iOS Games!
- Part I. Using GLKit in iOS 5
- Part II. Using Opengl ES 2.0
- A. Introducing Objective-C
- B. Further Reading
- Title: Building iOS 5 Games: Develop and Design
- Release date: December 2011
- Publisher(s): Peachpit Press
- ISBN: 9780132790451
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