© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
D. EngelbrechtBuilding Multiplayer Games in Unityhttps://doi.org/10.1007/978-1-4842-7474-3_6

6. Scaling Up, A Lot

Dylan Engelbrecht1  
(1)
Johannesburg, South Africa
 

By now, you should be pretty comfortable with building multiplayer games in Unity, but that’s only half the battle. Next, we’ll discuss how you can scale your multiplayer game or product to reach an expanding audience. Scaling is something many companies have struggled with in the past, and sometimes, you just cannot anticipate the success of your game. I’m looking at you, “Among Us” and “Splitgate.”

The fact is, servers cost money, and many servers cost a lot of money. Before launching, it would ...

Get Building Multiplayer Games in Unity: Using Mirror Networking now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.