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Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers
book

Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers

by Alexander Osterwalder
July 2010
Beginner
286 pages
5h 25m
English
Wiley
Content preview from Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers

Chapter 2. Patterns

"Pattern in architecture is the idea of capturing architectural design ideas as archetypal and reusable descriptions."

Christopher Alexander, Architect

This section describes business models with similar characteristics, similar arrangements of business model Building Blocks, or similar behaviors. We call these similarities business model patterns. The patterns described in the following pages should help you understand business model dynamics and serve as a source of inspiration for your own work with business models.

We've sketched out five business model patterns built on important concepts in the business literature. We've "translated" these into the language of the Business Model Canvas to make the concepts comparable, easy to understand, and applicable. A single business model can incorporate several of these patterns.

Concepts upon which our patterns are based include Unbundling, the Long Tail, Multi-Sided Platforms, FREE, and Open Business Models. New patterns based on other business concepts will certainly emerge over time.

Our goal in defining and describing these business model patterns is to recast well-known business concepts in a standardized format—the Business Model Canvas—so that they are immediately useful in your own work around business model design or invention.

Un-Bundling Business Models

Def_Pattern No. 1

The concept of the "unbundled" corporation holds that there are three fundamentally different types of businesses: Customer Relationship businesses, ...

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Publisher Resources

ISBN: 9780470876411Purchase book