Chapter 12. Disposal and Garbage Collection
Some objects require explicit tear-down code to release resources such as open files, locks, operating system handles, and unmanaged objects. In .NET parlance, this is called disposal, and it is supported through the IDisposable
interface. The managed memory occupied by unused objects must also be reclaimed at some point; this function is known as garbage collection and is performed by the CLR.
Disposal differs from garbage collection in that disposal is usually explicitly instigated; garbage collection is totally automatic. In other words, the programmer takes care of such things as releasing file handles, locks, and operating system resources, while the CLR takes care of releasing memory.
This chapter discusses both disposal and garbage collection, and also describes C# finalizers and the pattern by which they can provide a backup for disposal. Lastly, we discuss the intricacies of the garbage collector and other memory management options.
IDisposable, Dispose, and Close
.NET defines a special interface for types requiring a tear-down method:
public interface IDisposable { void Dispose(); }
C#’s using
statement provides a syntactic shortcut for calling Dispose
on objects that implement IDisposable
, using a try
/finally
block:
using (FileStream fs = new FileStream ("myFile.txt", FileMode.Open)) { // ... Write to the file ... }
The compiler converts this to the following:
FileStream fs = new FileStream ("myFile.txt", FileMode.Open); ...
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