In this chapter you’ll learn:
• What classes, objects, methods and instance variables are.
• How to declare a class and use it to create an object.
• How to implement a class’s behaviors as methods.
• How to implement a class’s attributes as instance variables and properties.
• How to call an object’s methods to make them perform their tasks.
• The differences between instance variables of a class and local variables of a method.
• How to use a constructor to ensure that an object’s data is initialized when the object is created.
• The differences between value types and reference types.
Nothing can have value without being an object of utility.
Your public servants serve you right. ...