Chapter 22. Integrating with Native DLLs
This chapter describes how to integrate with unmanaged code in
native DLLs. Unless otherwise stated, the types mentioned in this chapter
exist in either the System
or the
System.Runtime.InteropServices
namespace.
Calling into DLLs
P/Invoke, short for Platform
Invocation Services, allows you to access functions, structs,
and callbacks in unmanaged DLLs. For example, consider the MessageBox
function, defined in the Windows
DLL user32.dll as
follows:
int MessageBox (HWND hWnd, LPCTSTR lpText, LPCTSTR lpCation, UINT uType);
You can call this function directly by declaring a static method
of the same name, applying the extern
keyword, and adding the DllImport
attribute:
using System; using System.Runtime.InteropServices; class MsgBoxTest { [DllImport("user32.dll")] static extern int MessageBox (IntPtr hWnd, string text, string caption, int type); public static void Main( ) { MessageBox (IntPtr.Zero, "Please do not press this again.", "Attention", 0); } }
The MessageBox
classes in the
System.Windows
and System.Windows.Forms
namespaces themselves
call similar unmanaged methods.
The CLR includes a marshaler that knows how to convert parameters
and return values between .NET types and unmanaged types. In this
example, the int
parameters translate
directly to 4-byte integers that the function expects, and the string
parameters are converted into null-terminated arrays of 2-byte Unicode
characters. IntPtr
is a struct designed to encapsulate an unmanaged handle, ...
Get C# 3.0 in a Nutshell, 3rd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.