Let's start by discussing the logic behind a Virtual Storage Space. This is a single virtual representation of several physical spaces on your hard drive (or hard drives). A storage space will be seen as a single area where a specific group of eBooks are stored. I use the term stored loosely because the storage space doesn't exist. It represents more of a grouping than a physical space on the hard drive:
- To start creating Virtual Storage Spaces, add a new class called StorageSpace to the eBookManager.Engine project. Open the StorageSpace.cs file and add the following code to it:
using System; using System.Collections.Generic; namespace eBookManager.Engine { [Serializable] public class StorageSpace ...