Let's start by discussing the logic behind virtual storage space. This is a single virtual representation of several physical spaces on your hard drive (or hard drives). A storage space will be seen as a single area where a specific group of eBooks is stored. I use the term "stored" loosely because the storage space doesn't exist. It's more representative of a grouping than a physical space on the hard drive:
- To start creating virtual storage spaces, add a new class called StorageSpace to the eBookManager.Engine project. Open the StorageSpace.cs file and add the following code to it:
using System;using System.Collections.Generic;namespace eBookManager.Engine{ [Serializable] public class StorageSpace ...