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C++ Coding Standards: 101 Rules, Guidelines, and Best Practices
book

C++ Coding Standards: 101 Rules, Guidelines, and Best Practices

by Herb Sutter, Andrei Alexandrescu
October 2004
Intermediate to advanced
240 pages
6h 22m
English
Addison-Wesley Professional
Content preview from C++ Coding Standards: 101 Rules, Guidelines, and Best Practices

63. Use sufficiently portable types in a module’s interface

Summary

Take extra care when living on the edge (of a module): Don’t allow a type to appear in a module’s external interface unless you can ensure that all clients understand the type correctly. Use the highest level of abstraction that clients can understand.

Discussion

The more widely distributed your library, and the less control you have over the build environment of all of its clients, the fewer the types that the library can reliably use in its external interface. Interfacing across modules involves binary data exchange. Alas, C++ doesn’t specify standard binary interfaces; widely distributed libraries in particular might need to rely on built-in types like int and char to interface ...

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Publisher Resources

ISBN: 0321113586Purchase book