4. Introduction to Classes and Objects
Nothing can have value without being an object of utility.
—Karl Marx
Your public servants serve you right.
—Adlai E. Stevenson
Knowing how to answer one who speaks, To reply to one who sends a message.
—Amenemope
You will see something new. Two things. And I call them Thing One and Thing Two.
—Dr. Theodor Seuss Geisel
Objectives
In this chapter you will learn:
• What classes, objects, methods and instance variables are.
• How to declare a class and use it to create an object.
• How to implement a class’s behaviors as methods.
• How to implement a class’s attributes as instance variables and properties.
• How to call an object’s methods to make the methods perform their tasks.
• The differences ...
Get C# for Programmers, Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.