O'Reilly logo

C# Game Programming Cookbook for Unity 3D by Jeff W. Murray

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 1

Making Games the Modular Way

When I first started making games, I would approach development on a project-to-project basis, recoding and rebuilding everything from scratch each time. As I became a professional developer, landing a job at a game development studio making browser-based games, I was lucky enough to work with a guy who was innovating the scene. He was a master at turning out great games (both visually and gameplay-wise) very quickly. One secret to his success lay in the development of a reusable framework that could easily be refactored to use on all of his projects. His framework was set up to deal with server communication, input handling, browser communication, and UI among other things, saving an incredible amount ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required