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C# in a Nutshell
book

C# in a Nutshell

by Ben Albahari, Ted Neward, Peter Drayton
March 2002
Intermediate to advanced
864 pages
31h 8m
English
O'Reilly Media, Inc.
Content preview from C# in a Nutshell

Chapter 42. System.Threading

A “thread” is an abstraction of the platform, providing the impression that the CPU is performing multiple tasks simultaneously; in essence, it offers to the programmer the ability to walk and chew gum at the same time. The .NET framework makes heavy use of threads throughout the system, both visibly and invisibly. The System.Threading namespace contains most of the baseline threading concepts, usable either directly or to help build higher-level constructs (as the .NET Framework Class Library frequently does).

The “thread” itself is sometimes referred to as a “lightweight process” (particularly within the Unix communities). This is because the thread, like the concept of a process, is simply an operating system (or, in the case of .NET, a CLR) abstraction. In the case of Win32 threads, the operating system is responsible for “switching” the necessary execution constructs (the registers and thread stack) on the CPU in order to execute the code on the thread, just as the OS does for multiple programs running simultaneously on the machine. The key difference between a process and a thread, however, is that each process gets its own inviolable memory space—its “process space”—that other processes cannot touch. All threads belong to a single process, and share the same process space; therefore, threads can operate cooperatively on a single object. However, this is both an advantage and a disadvantage—if multiple threads can all access a single object, ...

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Publisher Resources

ISBN: 0596001819Catalog PageErrata