We are going to simulate that very popular random activity, dice-rolling. The most popular form of dice-rolling uses two six-sided dice, but there are other possibilities. Many adventure-fantasy games use all of the five geometrically possible dice: 4, 6, 8, 12, and 20 sides. Those clever ancient Greeks proved that there are but five regular solids having all faces the same shape and size, and these solids are the basis for the dice varieties. You could make dice with other numbers of sides, but the faces would not all be the same, so they wouldn't all necessarily have equal odds of turning up.
Computer calculations aren't limited by these geometric considerations, so we can devise an electronic die that has any number of sides. Let's ...
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