Beginning with a Simple Base Class
When one class inherits from another, the original class is called a base class and the inheriting class is called a derived class. So, to illustrate inheritance, we need to begin with a base class. The Webtown Social Club has decided to keep track of those members who play table tennis. As head programmer for the club, you have designed the simple TableTennisPlayer class defined by Listings 13.1 and 13.2.
Listing 13.1. tabtenn0.h
// tabtenn0.h #ifndef TABTENN0_H_ #define TABTENN0_H_ // simple base class class TableTennisPlayer { private: enum { LIM = 20}; char firstname[LIM]; char lastname[LIM]; bool hasTable; public: TableTennisPlayer (const char * fn = "none", const char * ln = "none", bool ht = false); ... |
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