11. Working with Classes

In this chapter you’ll learn about the following:

• Operator overloading

• Friend functions

• Overloading the << operator for output

• State members

• Using rand() to generate random values

• Automatic conversions and type casts for classes

• Class conversion functions

C++ classes are feature-rich, complex, and powerful. In Chapter 10, “Objects and Classes,” you began a journey toward object-oriented programming by learning to define and use a simple class. You saw how a class defines a data type by defining the type of data to be used to represent an object and by also defining, through member functions, the operations that can be performed with that data. And you learned about two special member functions, the constructor ...

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