15. Two Complete OOP Examples
If you’ve stayed with me through the last three chapters—I call them “object-oriented boot camp”—then congratulations! I’ve taken you through a number of the subtleties of writing C++ classes, complete with constructors and operator functions.
But now it’s time to have some fun with classes! In this chapter, we’ll use classes to implement a customized linked list and to animate the Tower of Hanoi puzzle solution from Chapter 4.
Introducing Linked Lists
We’ve been able to use arrays to do quite a lot. With dynamic memory allocation, arrays can even be given a size determined at runtime. But there are still limitations: Once fixed, the length of an array can’t be changed without destroying the array and starting over. ...
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