Chapter 9. Custom Classes
Objectives
In this chapter, you’ll:
■ Define a custom class and use it to create objects.
■ Implement a class’s behaviors as member functions and attributes as data members.
■ Access and manipulate private
data members through public
get and set functions to enforce data encapsulation.
■ Use a constructor to initialize an object’s data.
■ Separate a class’s interface from its implementation for reuse.
■ Access class members via the dot (.
) and arrow (->
) operators.
■ Use destructors to perform “termination housekeeping.”
■ Learn why returning a reference or a pointer to private
data is dangerous.
■ Assign the data members ...
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