Name
CRC.bezierCurveTo() — adds a cubic Bézier curve to the current subpath
Synopsis
void bezierCurveTo(floatcpX1
, floatcpY1
, floatcpX2
, floatcpY2
, floatx
, floaty
)
Arguments
cpX1, cpY1
The coordinates of the control point associated with the curve’s start point (the current position)
cpX2, cpY2
The coordinates of the control point associated with the curve’s endpoint
x, y
The coordinates of the curve’s endpoint
Description
bezierCurveTo()
adds a cubic Bézier curve to
the current subpath of a canvas. The start point of the curve is the
current point of the canvas, and the endpoint is
(x,y)
. The two Bézier control points (cpX1,
cpY1)
and (cpX2, cpY2)
define the shape of
the curve. When this method returns, the current position is
(x,y)
.
See Also
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