Which Way?
THERE’S MORE THAN ONE ROUTE to Cartoon Town. Remember, this is an art, not a science, and you can make up a lot of your own rules. Don’t be afraid to break out of the mold. Cartoons can be cute, cuddly, wacky, weird, thrilling, or chilling, depending on who’s steering the pen. And in an arena where bugs wear clothes, mild-mannered reporters moonlight as superheroes, and teapots talk, anything goes.
But hey, you have to start somewhere. In this book, you’ll see three different approaches—three sets of guidelines for creating different types of cartoons. I’ve also thrown in a few extra tidbits of information, and a few examples of a graphic ...
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