Chapter 7. Multicast Routing and Switching

The growing level of multimedia content available on corporate networks and the Internet has increased many organizations bandwidth requirements. Streaming video and audio applications are becoming more commonplace, with many of these audio/video streams originating from a single source and being sent to many receivers. For example, a video server may transmit a single video feed to thousands of receivers, which raises concerns about bandwidth usage and CPU overheads. The video server could send a video feed to each individual receiver, but doing so means the server has to generate thousands of video streams. So many streams would most likely saturate the link connected to the server and render the server ...

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