chapter 4
timing, anticipation, over-shoot, follow-through and overlapping action with an animated character
chaptersummary |
varying the amount of anticipation other ways of using anticipation follow-through of inanimate objects follow-through of animate (living) objects |
timing
This is probably the most difficult thing to teach and learn about in animation. Timing makes a movement witty or touching or relevant. It is central to any form of film making, ...
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