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Character Modeling with Maya and ZBrush by Jason Patnode

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CHAPTER 10image

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The Next Step

By now, you have a solid foundation for building both video game and film models. The next step is to start attending conferences for job networking. The two main conferences that you should attend are GDC and SIGGRAPH.

Now before you take your models to the conference and start showing them off, we need to look at a few more important topics that can really strengthen your demo reel presentation.

First we need to look ...

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