O'Reilly logo

Character Rigging and Advanced Animation : Bring Your Character to Life Using Autodesk 3ds Max by Purushothaman Raju

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

© Purushothaman Raju 2019
P. RajuCharacter Rigging and Advanced Animation https://doi.org/10.1007/978-1-4842-5037-2_8

8. Animating: Walk and Run Cycle

Purushothaman Raju1 
(1)
Bangalore, Karnataka, India
 

In the earlier chapters, we learned how to create custom character rigs using bones, bipeds, and CAT tools. We also learned how to bind these rigs created to a character mesh. In this chapter, we look at and understand the various phases of the walk and run cycle and learn how to animate a walk and run cycle for bones, bipeds, and CAT rigs manually.

I use reference videos from Endlessreference.com as backdrops to animate the character in this chapter. You will not see these files in the chapter folder, since they are third-party copyrighted content ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required