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Chris Crawford on Game Design by Chris Crawford

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The Real Problem

Despite many interesting developments, storytelling and games are still far apart, and I am pessimistic about the likelihood of the two ever merging. This is not to say that interactive storytelling has little future; my point is that we are unlikely to see anything impressive emerge from the games industry in the matter of storytelling. The real problem lies in the heart and soul of the industry. The games industry is a bastion of techie-geek triumphalism; it has no truck with those soft-headed artsie-fartsie people. In their hearts, games people believe that any problem can be solved with sufficient attention to technical detail.

When in the summer of 2001 two movies, Shrek and Final Fantasy, competed for ticket sales, and ...

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