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Chris Crawford on Game Design by Chris Crawford

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The Display

Figure 23.4 shows what the display looked like.

Figure 23.4. Siboot display.

There are five panes in this window. The pane in the lower right shows you, in the iconic language, what your interlocutor has just said. That sentence is this: “Wiki greets Vetvel pleasantly.” Wiki is the dark-faced fellow in the upper left of the pane; Vetvel is the horny character. You play the role of Vetvel.

The pane in the lower center shows you Wiki's state of mind. The three bars show you his three mental attributes, tanaga, katsin, and shial, roughly corresponding to fear, affection, and trust. During the course of a conversation, you can see how these ...

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