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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

The Display

Figure 23.4 shows what the display looked like.

Figure 23.4. Siboot display.

There are five panes in this window. The pane in the lower right shows you, in the iconic language, what your interlocutor has just said. That sentence is this: “Wiki greets Vetvel pleasantly.” Wiki is the dark-faced fellow in the upper left of the pane; Vetvel is the horny character. You play the role of Vetvel.

The pane in the lower center shows you Wiki's state of mind. The three bars show you his three mental attributes, tanaga, katsin, and shial, roughly corresponding to fear, affection, and trust. During the course of a conversation, you can see how these ...

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Publisher Resources

ISBN: 0131460994Purchase book