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Chris Crawford on Game Design
book

Chris Crawford on Game Design

by Chris Crawford
June 2003
Beginner
504 pages
10h 49m
English
New Riders
Content preview from Chris Crawford on Game Design

First-Person Firing Squad

Back in my Atari days, first person games were rare and prized. Most games were third person—you saw the action from a third-person perspective, with your little tank, man, or airplane running around on the screen just like all the other tanks, men, or airplanes. But in a first-person game, you saw the action from the point of view of your character. This was a much greater technological challenge and was seldom adequately implemented until the arrival of Doom.

Nevertheless, as early as 1980, game designers at Atari were avidly discussing the possibilities of first-person games. One wag suggested a First-Person Firing Squad game; I thought the idea had merit so I slapped something together in BASIC. Four little stick-figure ...

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Publisher Resources

ISBN: 0131460994Purchase book