For Further Reading
Since the first edition of this book, a great many sources of information have appeared. Here’s a list of the material I’m aware of, along with My Arrogant Opinion of their merits.
Character Development and Storytelling for Games, by Lee Sheldon, 2004, ISBN 1-59200-353-2
This is a great book about storytelling from a genuine expert. You should definitely read it to improve your understanding of the storytelling process. However, it doesn’t have anything to say about interactive storytelling. Its focus is on building conventional stories into conventional games.
Interactive Storytelling for Video Games, by Josiah Lebowitz and Chris Klug, 2011, ISBN 978-0-240-81717-0
This book has received excellent reviews. It’s great ...