Chapter 2. Interactivity
Interactivity is Without a Doubt the most grossly misunderstood and callously misused term associated with computers. Everybody has been using the term for so long that people are quite sure of their appreciation for interactivity. The problem is that everybody seems to have a different conception of interactivity, and most descriptions are fuzzy and accompanied by lots of hand waving. Worse, many of the ideas bantered around about interactivity are seriously wrong.
My Definition of Interactivity
I offer this definition of interactivity:
A cyclic process between two or more active agents in which each agent alternately listens, thinks, and speaks—a conversation of sorts.
In this definition, the terms listen, think, and ...
Get Chris Crawford on Interactive Storytelling, Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.