Chapter 22. The Future

So, Where is Interactive Storytelling Headed? How soon can we expect to see it blossom into a genuine medium of artistic expression? When will it become commercially viable? And what will it look like? Answering questions like these is a surefire way for me to make a fool of myself—but I’ve already done that, so I have no reservations about proceeding. Here are my predictions. Save this book; it’ll be good for a laugh in 20 or 30 years.

It Will Be Big

When we finally start delivering decent interactive storytelling, the new industry will leave video games in the dust. Interactive stories won’t eliminate video games, but the difference in scale will be dramatic. To get an idea of the difference, walk the aisles of your local ...

Get Chris Crawford on Interactive Storytelling, Second Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.