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Dynamics and Special Effects
One of the largest improvements to CINEMA 4D R12 is in the dynamics engine that drives the Rigid and Soft Body dynamics. The relationship between these engines and the MoGraph elements are especially rewarding. Along with checking out the latest and greatest in dynamic simulations, we’ll also take a look at some of the best special effects options in the Hair and Cloth engines as well as CINEMA 4D’s particle-effects powerhouse, PyroCluster.
Rigid Body Dynamics
Step 1 | Start by adding a Cube. Set its X, Y and Z sizes to 5 each. |
Step 2 | Add a Plane Object and leave the settings at default. |
Step 3 ... |
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