Book description
New to CINEMA 4D and looking for an accessible way to get up to speed quickly? Do you already know the basics of the software but need to know the new features or take your skills and understanding a little deeper? If so, look no further than CINEMA 4D Apprentice, your one-stop shop for learning this powerful application. With guidance that takes you beyond just the button-pushing, author Kent McQuilkin guides you through 10 core lessons, starting with the basics before moving onto more complex techniques and concepts and then tying it all together with a final project.
CINEMA 4D Apprentice walks you through the software with a project-based approach, allowing you to put lessons learned into immediate practice. Best practices and workflows for motion graphics artists that can be applied to any software application are included. A companion website (www.focalpress.com/cw/mcquilkin) features project files and videos of the techniques in action.
Topics covered include:
- creating basic scenes,
- modeling, texture mapping
- mograph in-depth
- integration with After Effects via CINEWARE
- lighting, animation, rendering and more
- motion tracking with the new tools included in R16
Table of contents
- Cover
- Title Page
- Copyright Page
- Table of Contents
- Introduction
- Getting Started
-
Pre-Roll
-
Exploring the World of CINEMA 4D
- CINEMA 4D scene
- command groups
- command palettes
- object manager
- attribute, coordinate, and material managers
- layer manager and content browser
- viewport
- view menu and cameras menu
- display menu and options menu
- filter tab and panel menu
- project settings
- preferences
- menus
- new in R16! motion tracker menu
-
Exploring the World of CINEMA 4D
- Cameras in CINEMA 4D
- Modeling Basics
- Materials
-
Lights
-
Lighting from A to Z
- lighting basics
- shadow maps
- hard shadows
- area shadows
- inverse volumetrics
- infinite lights
- area lights
- ies lights
- lighting an exterior scene
- lighting an interior scene
- ambient occlusion
- global illumination
- lighting an interior scene with gi
- lighting a product with traditional techniques
- image-based lighting
- creating a gi lighting rig
-
Lighting from A to Z
-
Animation
-
Animation basics
- getting started with animation
- animation preferences
- editing keyframes
- animation paths/advanced power slider
- animation timeline
- editing animation with f-curves
- animating materials
- looping animation
- motion clips
- align to spline
- rail splines
- point level animation
- animation layers
- old fashioned motion graphics
-
Animation basics
- Rendering
- MoGraph
-
Video Integration
-
CINEWARE, After Effects, and motion tracking
- cineware
- multi-pass in cineware
- extracting 3D data
- camera tracking in after effects
- exporting 3D cameras from after effects to c4d
- multi-pass to create a shadow catcher in after effects
- compositing and external compositing tags
- combining imagery with cg
- matte object/object buffers
- using the composite tag with cineware
- motion tracker
- importing footage into motion tracker
- performing the 2D tracking solve
- 3D tracking solve and creation of camera
- importing 3D elements
- using the lighting tool
-
CINEWARE, After Effects, and motion tracking
-
Visual Effects in C4D
-
Dynamics, character creation, and more
- rigid body tag
- dynamics and mograph
- soft body tag
- cloth engine
- using vertex maps to weight cloth
- wind and cloth dynamics to turn the page
- particles
- pyrocluster
- character modeling via the sculpt tool
- using masks in the sculpt tool
- using stamps in the sculpt tool
- baking displacement and normal maps
- hair and fur
- character rigging with the character object
- weight tool
- pose morph tag
-
Dynamics, character creation, and more
- Final Project
- Index
Product information
- Title: Cinema 4D Apprentice
- Author(s):
- Release date: April 2015
- Publisher(s): Routledge
- ISBN: 9781317693604
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