2

Navigating through the Unreal Engine 5 Interface

In this chapter, we will explore the Unreal Engine user interface (UI) and we will meet all the features that are going to be explored in depth throughout the book. Starting with an overview of the UI, we will learn how the Outliner and the Details panels work. We will also learn about the importance of Content Drawer and how to use it properly. Overall, we will be covering the following topics:

  • Interface overview and project settings
  • Exploring Outliner
  • Exploring the Details panel
  • Discovering Content Drawer

At the end of this chapter, you will know some essential shortcuts and you will also be able to navigate the Level Viewport and manipulate objects with a Gizmo.

Technical requirements

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