14 Sound effects

This chapter covers

  • The sound capabilities of the NES console
  • Creating sound effects in FamiStudio
  • Adding the music/sound effects engine to our game
  • Using sound effects in our game

We now have lots of gameplay features in our game and have learned several techniques for using the NES graphical hardware, but our game is silent. We need to add some sound to our game so that we can hear our main ship’s laser firing, enemies moving, explosions, and more. This will make our game even more compelling and fun to play, and we will get to learn about the distinctive sound capabilities of the NES hardware.

14.1 NES sound capabilities

The NES has a custom audio processor unit (APU) that has quite a distinctive sound, mainly due to the ...

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